Lead / Senior Character Artist II

and Illustrator / Concept Artist

I have always chased the wonderful feeling I get when I make something imagined tangible. I love the small details, the nuance of bringing breath to what was once just a thought. I believe in working hard towards the set goals and giving things my best attention and action.

I also feel that working with others is a gift, and much more will be gained by hearing and balancing the different perspectives of my creative peers. I am rewarded when I can help other artists succeed and I try to be their trusted resource to help with making their best work. I have learned some of my best methods from watching others. Amazing things always happen when we all work together, in my experience.

Don’t take my word for it, have a look at my recommendations (link also below) to get some perspective in the words of many of my former team allies from my over 24 years in this industry.

Proficient with The PBR workflow, Maya, 3DsMax, Modo, Zbrush, 3d Coat, Faceform (3DWrap), CC4, Unreal 5, Unity, Adobe PhotoShop, Substance Painter, Substance Designer, After Effects, Krita, Clip Studio, Topogun, Xnormal, I am currently learning Blender and I have a basic understanding of Marvelous Designer that will ramp up quickly if needed. Anything that utilizes AI is absolutely listed as such. I think it’s only two exploratory images in “Personal”.