Project Copernicus

This is an unreleased game from 38 Studios based on the Kingdoms of Amalur Story line (AKA Reckoning). The story backbone was written by R. A. Salvatore, and we had periodic visits and critiques from the overall art direction of Todd McFarlane.

I worked there for just under a year which ended in the unfortunate shut down of the company founded by Curt Schilling. Although he is a controversial figure in the media, he was a generous and kind man to me and I liked working for him. It would have been a solid game. A strong team of motivated people there and I was proud to be a part of it. the Image I used at left is by Jesse James Mooney.

I only include a few examples of UVs as it was all conforming to the well made atlas system set up before I was hired.

Previous
Previous

Life is Strange: True Colors

Next
Next

The Expanse